Fear Street Part 1: 1994 – Review

Cert – 18, Run-time – 1 hour 46 minutes, Director – Leigh Janiak

A group of teenagers find a witches curse reawakened, and possessing fellow students, leading them into murder-spree’s with high body counts.

It feels difficult to review the first of Netflix’s Fear Street horror trilogy. Not because it’s perfectly average or a hard to describe horror experience, but because it feels incomplete. Incomplete because in its current state it’s clear that there are other reaches that are left to explore within the two films that are to come, however it feels more like it holds a narrative for a TV series rather than a group of feature films. Initially the aim for these adaptations of R.L. Stine’s Fear Street book series was to release a new instalment once a month for three months, however after a pandemic struck the release plan changed to once a week on Netflix, which may perhaps help with the style that it holds.

Throughout this first feature we follow a group of students, led by Keana Madeira’s Deena. Life seems relatively calm in their small town – despite being labelled the murder capital of the USA. However, all this comes to a halt after a group of late-night killings in a local mall. Every teen in the area is put on high alert, although joking about urban legends relating to previous killing sprees in the area, allegedly caused by a witch possessing victims and leading them to kill. Deena and her friends, alongside her younger brother Josh (Benjamin Flores Jr.), who just so happens to be knowledgeable about both the internet and local folklore and history, find themselves thrown into just this scenario when a group of seemingly invincible killers continuously track the group down. Weapons escalate from razor blades to axes as the landmarks of the area, the supermarket and the school, form the backdrop to the various chases and fights for survival.


The horror works fairly well throughout. While the extent of the bloodshed doesn’t always feel warranted there’s certainly an appeal when it comes to the strength of the masked attackers, particularly of the sack-faced axe-carrier who we appear to be promised more of in the seemingly more slash-filled continuation. However, often the horror appears to take a back seat. As people are trying to stop a door from being broken in the focus is on Deena and her ex-girlfriend, Sam (Olivia Scott Welch). The pair are reconciling after Sam has moved to a neighbouring rival town, and appears to have moved on from the pair’s former relationship. The more personal and emotional details of various characters, but particularly this central pairing, appear to be put more at the fore and cause the film to occasionally feel like a generic teen drama instead of a fully-formed piece of the horror genre. The horror details themselves often feel somewhat left in the background, as do the feeling of the 90’s. While being set in 1994 it often feels like it could, and is, set in the modern day.

The opening to this first film in the trilogy promises plenty of slashes and splatters. The thrills it provides, and slightly askew cliched nature, are entertaining and bring you into the piece. However, the film delves into teen mystery investigations with horror pushed to the side (although not quite in the same vein as Scooby Doo). Such elements are good – although not all interactions between the teenage protagonists aren’t always completely convincing – but they don’t quite feel like they’re meant to be the focus of the narrative, yet take up the large proportion of time. It all feels like build-up to what’s to come in the next two entries in this selection of adaptations. Promise is shown, especially with the promise that “Time changes. Evil doesn’t”. You just hope that the evil is more present in the next entry and acts upon the horror that’s sold.

Fear Street Part One: 1994 certainly feels like a lot of build-up, like the beginning of a TV series. The horror feels pushed aside, hopefully for later entries, but the investigative scenes are enough to build interest towards those.

Rating: 3 out of 5.

The Tomorrow War – Review

Cert – 12, Run-time – 2 hours 19 minutes, Director – Chris McKay

A former soldier (Chris Pratt) finds himself transported to the future to fight in a war against alien invaders, saving survivors trying to create a toxin to send to the past.

Far from the wildly colourful explosive battles of the Guardians Of The Galaxy films and The Lego Batman Movie, The Tomorrow War sees Chris Pratt and director Chris McKay find themselves placed more in the real-world. A real world that has been attacked by aliens, and where people are recruited to be transported thirty years into the future to fight against such aliens and save the less than one million population. Former soldier Dan Forester (Chris Pratt) is one of these recruits, sent to help scientists who are trying to develop a toxin that can be sent to the past and be used against the aliens when they first arrive on Earth. The aliens in question are pale, towering, hunched-over figures with all sorts of sharp edges and abilities, such as firing spikes from their body – giving them the name Whitespikes. There’s no denying that there’s something rather creepy and unsettling about the creatures that line much of the action of the film.

While this doesn’t make up for the lack of tension within the almost two and a half hour course of the film it’s certainly something. The lack of tension is created from the fact that Pratt and his fellow fighters are able to easily escape and run-away from the aliens, almost entirely unscathed. Minor characters are killed off almost instantly with little fanfare but this doesn’t appear to raise the stakes. There seem to be very little consequences for everyone else on-screen for more than five minutes, or at least those who aren’t forgotten about. The overhyped nature also removes the emotional stakes that writer Zach Dean attempts to plant about halfway through. However, with all this being said, there’s still a somewhat appealing nature to some of the action sequences. It’s mostly after the establishing stages of the film are out of the way, and there are still a number of issues in the way, but over time you begin to warm to them.


Another element that you begin to warm to overtime is the presence of Chris Pratt himself. Initially he seems quite miscast in what’s aiming to be a completely straight sci-fi actioner. Yet, the crew appear to be trying to make the most of their cast and allowing them to insert oddly placed humour that doesn’t quite have an overall effect. The genre aims of the piece appear to change as the narrative develops. The core aim appears to change overtime and as things become a bit more coherent they stand up that slight bit better. The tone and style still somewhat changes with the rather episodic nature, however there’s at least a stronger narrative in place with a stronger performance with Pratt who has something better for his character to follow throughout the latter half of the film.

Tenuous and slightly forced links are still present. There are still a handful of clunky elements that you could easily rip apart and list off, yet, there’s still something about the film that keeps you in place. It isn’t a dreadful piece. It’s still watchable and provides harmless enough amusement with its punches, explosions and at times unsettling close-up interactions with and details of the Whitespikes. The search for a toxin, once finally introduced, to send to the past to use to destroy the aliens when they first land so the war in the future never happens (while creating some odd responses and plot elements) provides something better for the film to lean on and progress with, rather than the uneven track and action elements that it starts off with. It takes a while but it begins to slightly flesh out its stronger elements and develop itself. Things take a while to properly get going, but once they do there’s a harmlessly amusing, if far from perfect, film within The Tomorrow War.

It takes a while to kick in and get going but, while it remains problematic due to inconsistencies, there’s still something amusing and watchable about The Tomorrow War for the time it’s on.

Rating: 3 out of 5.

Freaky – Review

Cert – 15, Run-time – 1 hour 42 minutes, Director – Christopher Landon

When she finds herself body-swapped with a local serial-killer (Vince Vaughn), high school student Millie (Kathryn Newton) must get back into her own body before time runs out and more people die.

If you thought that the kills in the later Friday The 13th films were mad wait until you see a number of the parody-tinged homages paid to the franchise in Freaky. While nothing in Freaky, or in fact cinema, may ever compare to Jason smashing someone’s head against a counter after freezing his victim’s face in liquid nitrogen there’s plenty of homages paid to the franchise, and indeed the spectacle of absurdly comedic kills in all late entries to horror franchises, within. All fitting in well with the horror-comedy label of which the latest from Happy Death Day director Christopher Landon (co-writing this feature with Michael Kennedy). And who’s the silent, towering, dead-pan figure slashing left, right and centre? None other than Vince Vaughn?

Vaughn may not be the first person to come to mind when you think of an actor to play a mass-murderer (although, let’s not forget his turn in Gus Van Sant’s low-regarded Psycho remake, and more recent dramatic roles in the likes of Hacksaw Ridge and Brawl In Cell Block 99). However, when a stolen knife casts a curse that causes him to be body-swapped with quiet, but struggling, student Millie (Kathryn Newton) his comedic chops are allowed to shine. It feels like it’s been a long, long time since we’ve seen a properly funny turn from Vaughn and Freaky absolutely allows him the space to give his best comedic performance in years. As he roams the corridors of the local high school with the thoughts of a teenage girl, with Millie’s friends Nyla (Celeste O’Connor) and Josh (Misha Osherovich) there are plenty of laugh out loud funny moments.


Matched in glee by the bloody splatters caused by Kathryn Newton, as Millie’s body inhabited by The Butcher, brilliantly labelled “Murder Barbie”. The kills are strong and work well with the comedy, offering both working at the same time. Much like the occasional horror references, neither feel in-your-face or overpowering of the other style, simply creating an even more entertaining film. Newton delivers a wonderful performance as both Millie and The Butcher. It’s clear that both she, and the whole cast, are having a great time putting their efforts into the thrills and spills of this joyous slasher. Wielding, and battling against, knives, chainsaws, hooks, wine bottles and cars. All weapons in a battle to get Millie back into her real body before 24 hours is up and she’s trapped in a body with a face on every wanted poster in town forever, despite the curiosity she initially displays when it comes to using a new appendage to her – reminiscent of Jack Black in Jumanji: Welcome To The Jungle.

While the film could do without the final five minutes, slightly feeling as if it just went past the point where it could have ended, Landon still displays his horror knowledge and makes an entertaining piece right up until the very end. His recent horror-comedy collaborations with Blumhouse are proving to be some of the most entertaining and inventive films of the genre in recent years. Using horror conventions to great effect in either situation and adding to the overall impact of the film, and this is plentiful within Freaky. It’s a film which doesn’t necessarily build up to one, but you could gladly watch a sequel to. For now though there’s a lot to like about Freaky from the fine and funny performances to the effective execution of the executions.

Blood soaked and hilarious Freaky is a welcome comedic return to form for Vince Vaughn and a glorious turn from Kathryn Newton. Helped by a great supporting cast and plenty of splatterings Christopher Landon’s latest successful blend is a wonderfully funny horror.

Rating: 4 out of 5.

The Ice Road – Review

Cert – 12, Run-time – 1 hour 49 minutes, Director – Jonathan Hensleigh

A team of ‘big-rig’ truck drivers set out across a dangerous road of ice in the hope of reaching a group of trapped miners before oxygen runs out.

Liam Neeson continues to tick off action films set in every kind of vehicle with his latest cold-climate venture, The Ice Road. He’s one of a select group of people who set out across a dangerous ice road in three heavy trucks, hoping to arrive at a collapsed mine before a group of trapped miners are overcome by leaking methane. It doesn’t sound like something that would be overly filled with action, and for the first half hour or so it’s not. The film pitches itself as perhaps something slightly mis-advertised. Coming across as more of a relatively straight drama, with slight hints of thriller mixed in. It isn’t anything overly complicated, but it’s an easy enough film to follow and poses something mildly interesting, if somewhat lacking in excitement.

However, as things begin to prove themselves as slightly thin writer-director Jonathan Hensleigh introduces a number of extra elements into the mix. There are groups and organisations out to stop the rescue mission from succeeding, we mostly know this because of heavy discussion about not letting the press hear about anything that’s happening. As more and more elements are added the film simply becomes an unengaging action flick; too lengthy and generic to be anything enjoyable.


As the action proceeds the miners, who were the initial point of the rescue and the film as a whole, appear to be forgotten about. When they are finally shown again their brief scenes feel more like casual reminders that they exist, and of the more dramatic tone that was once present. With the flicking from place to place and person to person, and gradual increase in focus on action, there’s little ability to be able to connect with anyone. Hensleigh attempts to show a connection between Neeson’s character, Mike, and his war veteran brother, Gurty (Marcus Thomas). Gurty suffers from PTSD and aphasia, and there’s clearly meant to be a close bond between the brothers, however there’s a lack of connection to them and any of the characters. The film struggles to gain an emotional response to anything that happens to the relatively undetailed characters that appear throughout it. Even moments of peril where lives are on the line – aside from those of the sidelined miners – don’t get a proper response.

There’s an evident jumble throughout The Ice Road as it realises that the content that it starts out with likely won’t be enough to carry it along to the end. Signs start as an unfitting action score backs more simplistic dramatic scenes in the earlier stages of the mission. Soon multiple characters are (forgettably) brought in, and some (forgettably) out. The film finds itself with a long 109 minute run-time mostly made up of unengaging and basic action that still flicks between multiple characters and locations, feeling both simplistic and yet too all over the place to be able to properly follow. The finished product is one that’s too full of detail lacking elements that are pushed aside for ineffective and unengaging action.

The Ice Road starts out as a watchable enough drama, however as it introduces more and more elements and boosts the action things become far more unengaging and generic causing it to fall through the thin ice it travels across.

Rating: 2 out of 5.

Fast And Furious 9 – Review

Cert – 12, Run-time – 2 hours 23 minutes, Director – Justin Lin

Dominic Toretto (Vin Diesel) leaves his quiet family life, reteaming with old friends, to stop his younger brother (John Cena) from causing a worldwide technological downfall.

Amongst recognising family, safety and being largely unscathed in grand-scale, explosive action the feeling arises that most of the characters in the Fast And Furious franchise should be fairly thankful that they often don’t have to worry about changing gears. It’s not like it would be a major worry if they did have to do so, for both the characters and the viewer. Such details are far from what people have begun to turn to the action franchise for. While pushing the more sentimental elements of ‘family’ the marketing for this latest entry has truly understood that outlandish spectacles such as magnet planes and rocket cars(!) have become the biggest drawing point for many audience members. And there’s plenty of this on display in, after 20 years, the ninth instalment – which appears to be going for a care destruction world record.

Director Justin Lin’s return to the franchise – having taken a two film break in the main saga after directing each instalment from Tokyo Drift up until Fast And Furious 6 – does add some effective self-aware fun-poking to itself. Tyrese Gibson’ Tej begins to claim that perhaps the team is invincible, having been lucky enough to escape injury, let alone scratches, from their escalating missions so far. Although this is met with mocking laughter from fellow team members Roman (Nathalie Emmanuel) and Tej (Ludacris). Due to this largely being a Toretto centric story the supporting cast don’t always get moments to shine, there are points where there are a lot of characters to remember and keep track of; and so often they feel put more to the side for comic-relief. Michelle Rodriguez and Jordana Brewster certainly often feel somewhat sidelined from the core action that unfolds.


The stakes are perhaps the highest they’ve ever been as Dominic Toretto (Vin Diesel) finds himself pulled out of a quiet, secluded, family-life retirement to stop a worldwide technological downfall, an attack on all security systems across the globe. The personal detail that pushes him further in this move? The fact that it appears this mission is led by his younger brother, Jakob (John Cena). The siblings battle, race and crash across the globe in fast-paced, often logic-defying, sequences that makes the most of the big screen as the sound of the engines roar through the cinema speakers. Perhaps a number of moments in the first 20 minutes don’t quite have as much of an impact due to how often they’ve been seen in trailers, however past that there’s plenty to enjoy and be thrilled by in the nearly 2 and a half hour course of the film.

What pushes the run-time are some of the more personal flashbacks for Diesel’s main character. Throwbacks to the late-80’s and early-90’s show his fallout with Cena’s character (the younger versions played by Vinnie Bennett and Finn Cole respectively). Such emotional moments don’t quite have an impact and leave you waiting for the next barrage of nonsensical stunts. While there are some throwbacks to the original stylings of the franchise, going back to the drag race roots in one particular slight-breather sequence, for the most part the flashbacks don’t perhaps add as much as perhaps wanted to the piece. Yet, its the fight and action sequences that work well, have the biggest effect and make the film what it is. So what if they sometimes seem a bit extreme? By now we’ve become accustomed to the workings of these films, and there’s something entertaining and enjoyable about them, the boundaries that they continue to push, looking forward to what absurd, yet undeniably thrilling, spectacle we’ll see swooping; flying, crashing, exploding, dropping, racing, leaping, roaring or shooting into frame next. Whatever it is, it’s likely we’ll be very much there for it, wide-eyed in amazement at the glorious ridiculousness of the exciting street-wrecking action.

Character flashbacks may push the run-time, especially with so many other figures to focus on, but luckily most of Fast And Furious 9 is filled with thrilling, expectation pushing action that fits right in with the constantly escalating nature of the franchise.

Rating: 3 out of 5.

Dogtanian And The Three Muskehounds – Review

Cert – U, Run-time – 1 hour 24 minutes, Director – Toni Garcia

A young dog (Tomás Ayuso) sets out from his village to the heights of Paris in the hopes of joining the muskehounds, uncovering a plot to overthrow the King (Julio Perillán) in the process.

The world of Dogtanian And The Three Muskehounds is one perhaps unlike any other. While claiming to be set in Paris, one which looks more like a village loosely based in the time of The Three Musketeers (and the 80’s Dogtanian series), the film is filled with a fair share of oddities. Mice which are somehow nearly half as tall as dogs one minute and then magically shrink the next, people run into fights proclaiming “have you any sausages!?” and nearly every character sounds like an odd Nicolas Cage impression. There are plenty of oddities throughout what should be the short 84 minute run-time of the film, and they certainly raise a lot of questions throughout, but not quite enough to distract from the overall quality.

What plot there is sees the titular Dogtanian (Tomás Ayuso) setting out from his small village life to Paris, where he dreams of becoming a member of the acclaimed, honourable muskehounds. All in the hope of restoring his father’s disgraced name. It’s not long until he finds himself arranging battles with three of the best swordsmen in the city. After proving his skills Dogtanian finds his partnership with the three growing as a plot to overthrow the King (Julio Perillán), led by Cardinal Richelieu (Stephen Hughes). It’s easy to tell who the bad guys in the film are due to the fact that they almost always appear in darkly lit rooms with only a couple of candles and speak in slightly deeper voices to everyone else. Plus, the fact that none of them seem to have proper names, only nicknames or titles. And what’s their evil scheme? They’re going to steal the Queen’s (Karina Matas Piper) diamond jewellery that the King wants her to wear so that he doesn’t trust her!


It’s evident from this that Dogtanian is certainly aimed at a very young age group. This is made even clearer by the tone of the humour. From a fart/ poo joke in the opening five minutes to very, very basic character types, one character seems to use “lunch” as their personality and punchline in almost every sentence, and repeated animated slapstick designed for its target audience. The effect is something highly unengaging and unentertaining, perhaps even for the seeming target audience, which doesn’t even appear to be able to fill the short 84 minute run-time. Dream sequences and flashbacks appear, not really adding anything, in 2D form. Pushing the idea that the writers of the tiring screenplay simply thought of ideas which led to ‘how do we get out of this idea?’, and ‘now how do we get out of this idea?’ And when having run out of ideas they simply fade to black and cut to the villain in what seems like a video game cutscene. All of this would certainly explain why the main plot isn’t properly introduced until what feels like roughly 25-30 minutes in.

By the time it finishes Dogtanian And The Three Muskehounds is an animated film that raises many questions about many of it’s, sometimes questionably animated, details. Details which simply seem slightly absurd and are slightly more interesting to think about and question than the film that they’re a part of. The core, and perhaps only, audience for this adaptation is certainly very young viewers. There’s little there with the very lengthy 84 minute course for anyone else to take away or enjoy within its various switchings between ideas.

Feeling like a jumble of ideas used to escape other ideas Dogtanian And The Three Muskehounds is a long and tiring animation only for very young viewers.

Rating: 2 out of 5.

Monster Hunter – Review

Cert – 12, Run-time – 1 hour 43 minutes, Director – Paul W. S. Anderson

A group of soldiers find themselves transported to the middle of an endless desert inhabited by deadly, towering monsters.

When it comes to the scaly, fire-breathing beasts of Monster Hunter the big screen absolutely helps emphasise their towering nature. It adds to the ensuing action and certainly benefits the film during such moments. Unfortunately, where the big screen can’t help is when it comes to the narrative of Paul W. S. Anderson’s latest video game adaptation. After pretty much her entire team is picked off in rapid succession in the first 15 minutes soldier Artemis (Milla Jovovich) is determined to find a portal back home, out of the mysterious, endless desert she seems to have been transported to without explanation. However, the various monsters that inhabit the landscape appear to be the one thing standing in her way – particularly as, for the most part, we largely see her battle one monster.

Unable to do this by herself she begins to form a quiet partnership, mostly due to a language barrier, with Tony Jaa’s Hunter. For the most part the film is a two hander, and with the lack of conversation between the pair there doesn’t seem to be room for long amongst of time spent properly focusing on them as characters not in a fight for survival. Quieter moments don’t properly click and simply feel like brief intervals in-between action. Even during such quieter moments a casual fight appears to break out between the pair just so there’s some form of action occurring on the screen. Even in the second half of the film, as the narrative makes some bigger progressions, the film feels as if it’s adding scenes and ideas simply to push the run-time to that of a feature length. At 103 minutes, including credits, it feels far too long and never properly manages to engage you because of its drawn out style, where we never properly get to engage with the characters.


During some of the bigger combat sequences Anderson appears to attempt to get across a video game style into the action. And there are certainly a number of shots that look and feel as if they’ve come from Capcom’s successful franchise. However, these begin to add up and remove some of the flair by making the film look, and feel, like an extended cutscene, an issue which is widely brought up when it comes to video game adaptations. The further effect is simply that of an increase in disengagement with the film. The scale of the threat is only shown in its size – again, pushed by the effect of the big screen – in comparison to Jovovich and Jaa’s heavy gunfire and homemade swords taller than themselves – and therefore many of the action scenes within Monster Hunter lack tension, particularly because of the film’s fairly predictable, and generally thin, nature.

Seemingly not wanting to focus on characters for very long Monster Hunter simply looks and feels like a drawn-out cutscene.

Rating: 2 out of 5.

The Comeback Trail – Review

Cert – Recommended for ages 15+, Run-time – 1 hour 44 minutes, Director – George Gallo

Two failing film producers (Robert De Niro, Zach Braff) stage a disastrous film production in order to use the insurance money to pay debts owed to a mob boss (Morgan Freeman).

Miracle Pictures’ apt slogan runs “if it’s good it’s a miracle”. After their most recent feature is a flop due to protests over its controversial nature they find themselves owing a lot of money, specifically to mob boss Reggie Fontaine (Morgan Freeman). With a strict time limit put in place producers Max (Robert De Niro) and Walter (Zach Braff) come up with a Producers style scheme where they can make more money from not making a film than by releasing a hit – all stemming from the realisation that if they kill off the insured star they can keep the, hopefully, excessive budget and insurance money from the unfortunate incident, pay off their debts and have money left over. Of course, they can’t kill off any major stars, and so in comes washed-up Western star Duke Montana (Tommy Lee Jones).

However, as expected, the various elaborate ways in which the pair try to kill their leading man all go disastrously wrong and production goes ahead as unplanned. There’s an almost cartoon style to the ideas behind most of the ideas that appear during the film. While this might not come across in the execution it certainly causes the mind to throw back to ideas seen in the likes of Tom And Jerry and Wile E. Coyote shorts. Even the narrative brings about thoughts of other works where other, very similar, ideas have been seen before. It pushes the generally repetitious nature of the film, something which is boosted even more by the fact that the majority of time is spent showing small chunks of De Niro and Braff’s hapless producers desperately trying to see their plan succeed.


It appears that the film, however, doesn’t realise how recognisable it is. How accustomed viewers have become to stories such as this – the narrative is set in 1973, by this point we’d have already seen a handful of films and shorts along these lines. Throughout scenes are lined with a forceful score, loudly pushing the fact that is meant to be a comedy, and we’re meant to be laughing. Even some of the performances appear to be saying this, De Niro appears to be giving a performance as overdone, and perhaps even dodgy, as his character’s hair and distracting moustache (and not the good kind). Unfortunately, such elements add up to create something that feels almost too in-your-face to make anything properly amusing, the laughs are barred from coming through due to the obviousness in the delivery.

The use of studio backlot sets and the style of some scenes involving Jones’ former star avoiding death do have some slight style to them. Certainly not anything overly unique but it does prove that there is something watchable here within the repetitious nature of the piece. We may have seen this plenty of times before, and that does mean that a light feeling of tiredness sets in at some point and hangs over the remainder of the piece, but this certainly isn’t an overly bad film – it’s more simply weak. Where it mostly alters is in the forceful nature of a number of elements that either appear to not have enough face in the film as it is and the repetition that begins to make The Comeback Trail feel longer than it should be. If some of the more overblown elements were also taken out there could at least be a slightly more satisfying return to the intentional disaster/flop gone wrong style of comedy.

More weak than bad, The Comeback Trail falters because of its often overblown, repetitious style making gags and sequences too obvious to be properly enjoyable.

Rating: 2 out of 5.

Luca – Review

Cert – U/ Recommended for ages 6+, Run-time – 1 hour 36 minutes, Director – Enrico Casarosa

Best friends Luca (Jacob Tremblay) and Alberto (Jack Dylan Grazer) leave the world of the ‘sea monsters’ to take part in an annual race in a small Italian town.

Pixar have undeniably become known for their layered storytelling. Narratives that work in different ways for different audiences. However, with their latest, Luca, they travel not just to the sun-soaked shores of Italy, but to a much simpler plot. For the most part we follow fast friends Luca (Jacob Tremblay) and Alberto (Jack Dylan Grazer). Luca’s life is much secluded in the relative depths of the ocean, avoiding humans who brand his glowing green fish form as that of a ‘sea monster’. However, on encountering Alberto he finds that on land he can take the form of a human. Alongside this he discovers the wonder that is the Vespa, and soon the pair set to work on trying to find a way to own one.

It’s as this element comes into play that Luca’s simplistic narrative gets a jump start. Beforehand, as we witness the early developing relationship between the two central characters, scenes feel more like connected short films and ideas rather than that of something building up to a proper narrative. However, when finally on land and discovering the existence of an annual race in a small Italian village, deeply rooted in anti-sea monster culture, with a cash prize that could win them their much desired Vespa. Looking to be more accepted in the area so as not to raise suspicions the two grow close to somewhat outcast Giulia (Emma Berman), who has, until now, competed in the three-man team race on her own. The bond that the three form creates a certain level of charm that brings you into the bright and breezy look and tone of the piece – some character designs seem to be shared with director Enrico Casarosa’s quietly charming 2011 Pixar short La Luna.


Of course, there needs to be someone on the tail of the three, not everything can be easy for them. Luca and Alberto risk being found out as sea creatures at many a turn, particularly when local rich-‘kid’ Ercole (Saverio Raimondo) – one of the only characters in a largely American cast with an outrageous Italian accent, Gino D’Acampo receives a two line cameo – is involved, dedicated to preserving his title to buy even flashier new toys and accessories. Meanwhile, Luca’s parents (Maya Rudolph, Jim Gaffigan) have also appeared on the surface in order to find their son, although they don’t quite know what his human form looks like, t take him to spend the rest of the season in the deep sea with his odd Uncle Ugo (Sacha Baron Cohen – a memorable scene-stealer in his one scene. Cohen apparently improvised so much that there was content that could be put to use later in the film, make sure to stay to the end of the credits!) Through much of this there’s plenty of light cartoon-style humour added in to keep things going throughout the fairly short, nearly 90 minute, run-time.

Luca’s simplicity does mean that it feels as if it could be slightly lost amongst Pixar’s strong catalogue in the future. But, it does appear as something different amongst the often highly-held titles. Something much more restrained and far less deep-thinking than more recent films such as Inside Out and Soul. But, that just makes it all the more enjoyable, and easier to escape into. It shows a new side to Pixar. Avoiding acting as a kind of palate cleanser (as the decision to release this for free on Disney+ might suggest to some, the feeling that an opportunity was missed not releasing this in cinemas is certainly present at times) Luca is a light, charming and enjoyable celebration of summer friendships.

Showing that simplicity is no bad thing, Luca’s more relaxed narrative, once it finally gets going, adds a layer of charm to its entertaining characters and sunny environment that brings about joyous summer friendships.

Rating: 4 out of 5.

In The Earth – Review

Cert – 15, Run-time – 1 hour 48 minutes, Director – Ben Wheatley

A scientist (Joel Fry) and park scout (Ellora Torchia) find themselves attacked and abandoned by unseen forces in the woods while taking essential equipment to a research base.

Since cinemas have reopened here in the UK highlights have been ones of spectacle. From the visual delights of Demon Slayer The Movie: Mugen Train to the audience-benefitting thrills of Nobody. Now, Ben Wheatley throws his latest, In The Earth, into the ring. Wheatley returns to low budget horror with a true visual, and audible attack. Following scientist Martin (Joel Fry) and park scout Alma (Ellora Torchia) on a two day trek through the woods in order to deliver essential equipment to a research base, led by Hayley Squires’ Olivia, trying to find a cure for an unnamed pandemic.

However, the pair find themselves attacked and abandoned in the middle of the night by an unseen force. It’s just part of the fear of the unknown that Wheatley conjures up in his latest mind-melting build-up. Pagan folklore runs throughout the narrative, started by stories of the demon Parnag Fegg, alongside discussion of the belief that the woods are connected. The plant life is all one active mind. This idea is pushed further when the two are rescued by Reese Shearsmith’s terrifically dead-pan Zach, a man who appears to have been making do just fine living in the woods for an uncertain amount of time. As the pair encounter their initial saviour Wheatley camera techniques take a much more sinister turn. Simply effects such as slight wobbles or the camera being placed at an angle at a distance, in the bushes, makes it appear as if someone is watching the pair.


While we never see any sign of a force beyond that of the other human characters a true fear of the woods is created. In The Earth’s tagline could have very easily been ‘just when you thought it was safe to go back outside’. Wheatley truly manages to convey a sense of being lost in an unidentifiable expanse while also pushing the idea of claustrophobia onto the viewer. Building up to a real twisting third act that, thanks to the plot elements that come beforehand this doesn’t feel out of place or unprepared for. One that’s as striking visually and bright as the blaring, ringing of panic in your ears is. All working together, ramping up the tension from the film’s eerie chills, for an even grander impact. An impact on both the two central characters and the audience, as both find them questioning their sanity, what’s real and what’s just fiction. Things aren’t helped as the environment becomes particularly hazy and confusing.

The psychological nature isn’t the only thing that puts the audience at unease. There’s plenty of slight body horror that adds up to a great impact. Botched self-surgery using whatever’s been lying around in the woods leading to much more gory effects, all escalating bit by bit with as much effect. Wheatley proves that sometimes you don’t need heaps of detail to get a response – there’s certainly plenty enough within this feature, though. The blends of horror work well with the low-budget nature of the film and truly help to form a sense of spectacle within this pandemic venture, the film was shot during lockdown. Spectacle which deserves to be seen, was made to be seen, big and loud! A true welcome back for horror on the big screen, In The Earth will certainly make you wary about leaving the indoor confines of the cinema.

All building up to a well-executed third act mind-melter In The Earth is a true audible and visual experience. A blend of chilling tension, body horror and cinematic storytelling it’s Ben Wheatley at his finest.

Rating: 5 out of 5.